Submitted by NikeFerrari on Wed, 25/02/2009 - 17:45.
Nice work guys. I liked the music.
The Maw has a DLC which includes 1 new level but no new special power-ups. It costs 100MS points and there is 1 new achievement as well worth 15Gs.
I liked the Killzone 2 demo as well. I was not impressed combat or graphics wise but i'm getting it for sure considering it only costs 39 Euros at Play. The control scheme could have been much better and the graphics are no better than GOW2, FarCry2, RE5 or FEAR2 but it's a PS3 exclusive that Sony desperately needs.
Regarding RE5 i agree with Zolos on all points me makes. After playing the original Resident Evil on PS1, i went on to play 2, 3, 0 and code Veronica. They all shared the same controls scheme which was fine with me. If it ain't broken, don't fix it. Another example is the Onimusha and Dino Crisis series that kept the same control scheme and were all very enjoyable. After 5 games Capcom changed the control scheme into the one we first saw in 4 which again we all enjoyed without complaining. Why would somebody change something that people are happy with it the way it is. I personally love the real time inventory.
Re: FGS Podcast 2
Nice work guys. I liked the music.
The Maw has a DLC which includes 1 new level but no new special power-ups. It costs 100MS points and there is 1 new achievement as well worth 15Gs.
I liked the Killzone 2 demo as well. I was not impressed combat or graphics wise but i'm getting it for sure considering it only costs 39 Euros at Play. The control scheme could have been much better and the graphics are no better than GOW2, FarCry2, RE5 or FEAR2 but it's a PS3 exclusive that Sony desperately needs.
Regarding RE5 i agree with Zolos on all points me makes. After playing the original Resident Evil on PS1, i went on to play 2, 3, 0 and code Veronica. They all shared the same controls scheme which was fine with me. If it ain't broken, don't fix it. Another example is the Onimusha and Dino Crisis series that kept the same control scheme and were all very enjoyable. After 5 games Capcom changed the control scheme into the one we first saw in 4 which again we all enjoyed without complaining. Why would somebody change something that people are happy with it the way it is. I personally love the real time inventory.
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