A gamer's choice

Costas's picture

Sam Fischer needs to rescue an undercover CIA operative in Kishasa. He can do it the perfect way or the immersive way. Is one better than the other?

Let me explain.

The perfect way is to get a 100% stealth rating at the end of the mission which usually involves avoiding contact with the enemy and leaving no traces of your entry and exit. That may require a greater number of saves and retries to achieve this as there is some trial and error in what works and what does not. In addition, complete all the objectives requested by both NSA(government agency) and JBA(terrorist organisation) which gives you higher levels of trust and can also unlock equipment for you to use.

The immersive way is to try and do the missions in one dealing with the situations as they arise. Can’t avoid going past that guard? Then I can just knock him out or use my silencer instead. This hugely increases immersion as you are not constantly reloading after an enemy alert or missing an objective. This can be at the expense of getting higher stealth scores, levels of trusts and extra equipment as explained above.

I imagine there are some skilled players who can do both without them being mutually exclusive. I was able to pull a couple of missions like that but for the most part I needed to make a choice. That choice was usually the perfect way. Now however, I am at the final mission and much like the previous one, in Kishasa, being near the end increases my desire to end the game in the most immersive way possible and not the perfect way.

What would you choose?

Your rating: None Average: 5 (2 votes)

Re: A gamer's choice

It's simple: 2 playthroughs. This is the only way to enjoy everything Ubisoft included in the game. I played all 4 SC games only once in the perfect way because for me it's the most enjoyable and rewarding in terms of skills and unlockables. I love stealth games. I played at least 3 times all MGS games on all systems everytime using a different approach and equipment.

Re: A gamer's choice

I just can't do stealth, I'm like the mother-in-law; when it comes to passing through a crowd unnoticed, it just aint gonna happen.  Gotta admire the creators of Sam Fischer though, surely right up near the top there in the long list of iconic gaming characters. 

Re: A gamer's choice

MontyGeoffrey wrote:

Gotta admire the creators of Sam Fischer though, surely right up near the top there in the long list of iconic gaming characters. 

Yeah, completely agree with that. And that voice.....

Re: A gamer's choice

I did not mention it before but there is a 5th game but it's on the PSP. It's called Splinter Cell: Essentials. I own it but i haven't played it yet. One can find it now for less than 10 euros. It's a great stealthy SC game with all the gadgets but suffers from the lack of a 2nd analogue stick for camera maneuvering.

Summary:

After learning about the death of his daughter, Sam Fisher is nowhere to be found. When Homeland Security agents finally locate Fisher in New Orleans, their worst fears are realized. Surveillance photos show Fisher in the company of Emile Dufraisne, a known domestic terrorist. Third Echelon wants answers: why did their best agent throw away decades of service to forces with terrorists? As Sam defends himself, he will tell a story no one suspected. Tom Clancy’s Splinter Cell Essentials starts where Tom Clancy’s Splinter Cell Double Agent ends, and takes players to the years before Tom Clancy’s Splinter Cell when Sam was still a Navy Seal. Full immersion in Tom Clancy’s Splinter Cell universe: Takes players deep into the saga of Sam Fisher – with missions from Tom Clancy’s Splinter Cell, Tom Clancy’s Splinter Cell Pandora Tomorrow, Tom Clancy’s Splinter Cell Chaos Theory. and Tom Clancy’s Splinter Cell Double Agent. Discover the entire Splinter Cell series through flashbacks and brand new missions. A game of gadgets for your gadget: Features all the weapons and gadgets from the Tom Clancy’s Splinter Cell franchise, in addition to some new ones exclusive to the PSP system version.